Characters


Tiles

Approach 1: Tiles as resources, less tiles

Tile powers are one time usable, and after used it turns into a normal base tile.

Approach 2: Powerful tile buffs, more tiles

Tile power ups can be used many times, but they have de-buffs to characters who stay on the tile for too long.

And the de-buffs of characters staying too long on a tile will happen only if we go with this approach:

De-buffs on Tiles

If character stays in the tile for more than one turn - Maximum effect on the 3rd turn:

We can make it more intense and characters can die on 3rd or 4th turn

OR they are stuck in the tile and requires teammates attack to release them (Grass- bound, lava - burning, water - drown)

Overcharge: If character stays on the element buff tile on the second turn (also applies if move to another same element type tile)