Outpost will throw projectiles to your current location next turn, if you stay within the Outpost’s range (5)
Outpost also releases (2) small enemies every (2) turns, but it can only release (1) enemy if it has less than half health
13 HP, 5 DMG, 5 Range
Outpost has enemies throwing projectiles to your location - encourages movement
Outpost also releases small enemies every 3 turn, so destroy the tower before they kill your heroes
Activity Statement: The player uses strategic movement (Meaningful skill) to position themselves behind cover and within the attack range of enemy to avoid incoming projectiles and destroy the tower (Objective)
Scenario:
Tower: 140 HP, 30 DMG (Projectile), 5 Range
Tower enemies: 30 HP, 10 DMG, 2 Range, 3 MOV